it-fsm/README.md

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# IT FSM
[![ci](https://github.com/icetemple/it-fsm/actions/workflows/ci.yml/badge.svg)](https://github.com/icetemple/it-fsm/actions/workflows/ci.yml)
[![Coverage Status](https://coveralls.io/repos/github/icetemple/it-fsm/badge.svg?branch=master)](https://coveralls.io/github/icetemple/it-fsm?branch=master)
Simple finite state machine
### Installation
`npm install --save it-fsm`
### Usage
```ts
import { StateMachineBuilder } from "it-fsm";
enum ProjectStatus {
Pending = "pending",
Active = "active",
Completed = "completed",
Archived = "archive",
}
const smbProject = new StateMachineBuilder()
.withStates(Object.values(ProjectStatus))
.withTransitions([
[ProjectStatus.Pending, [ProjectStatus.Active, ProjectStatus.Archived]],
[ProjectStatus.Active, [ProjectStatus.Completed]],
]);
async function main() {
const project1 = { id: 1, status: ProjectStatus.Pending };
const project2 = { id: 2, status: ProjectStatus.Completed };
// Build FSM with current project status
const smForProject1 = smbProject.build(project1.status);
const smForProject2 = smbProject.build(project2.status);
console.log(smForProject2.allowedTransitionStates()); // []
console.log(smForProject1.allowedTransitionStates()); // [active, archived]
await smForProject1.changeState(ProjectStatus.Active);
console.log(smForProject1.allowedTransitionStates()); // [completed]
await smForProject1.changeState(ProjectStatus.Completed);
console.log(smForProject1.allowedTransitionStates()); // []
}
main();
```