144 lines
5.5 KiB
JavaScript
144 lines
5.5 KiB
JavaScript
"use strict";
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.FsmError = exports.State = exports.StateMachine = exports.StateMachineBuilder = exports._currState = exports._prevState = exports._stateTransitions = exports._states = void 0;
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exports._states = Symbol("states");
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exports._stateTransitions = Symbol("state transitions");
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exports._prevState = Symbol("previous state");
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exports._currState = Symbol("current state");
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class StateMachineBuilder {
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constructor() {
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this[exports._states] = new Map();
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}
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withTransitions(transitions) {
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this[exports._stateTransitions] = transitions;
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return this;
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}
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withStates(names, actions) {
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names.forEach((name) => this.addStateUnchecked(name, actions));
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return this;
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}
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withState(name, actions) {
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this.addStateUnchecked(name, actions);
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return this;
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}
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addStateUnchecked(name, actions) {
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const oldActions = this[exports._states].get(name);
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return this[exports._states].set(name, Object.assign(Object.assign({}, oldActions), actions));
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}
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build(currentStateName) {
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const states = this.buildStates();
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const transitions = this.buildTransitions(states);
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const currState = validStateFromName(states, currentStateName);
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return new StateMachine(states, transitions, currState);
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}
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buildStates() {
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return Array.from(this[exports._states].entries()).map((params) => new State(...params));
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}
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buildTransitions(states) {
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const sourceTransitions = this[exports._stateTransitions] || [];
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return new WeakMap(sourceTransitions.map(([from, toStates]) => [
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validStateFromName(states, from),
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new WeakSet(toStates.map(validStateFromName.bind(null, states))),
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]));
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}
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}
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exports.StateMachineBuilder = StateMachineBuilder;
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class StateMachine {
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constructor(states, transitions, currentState) {
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this[exports._states] = states;
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this[exports._stateTransitions] = transitions;
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this[exports._currState] = currentState;
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}
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changeState(sourceState, context) {
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return __awaiter(this, void 0, void 0, function* () {
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const fromState = validState(this[exports._currState]);
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const toState = validState(normalizeState(this[exports._states], sourceState));
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if (!this.hasTransition(toState) ||
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!fromState.exit(fromState, toState, context)) {
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throw new FsmError(`cannot change state from "${fromState.name}" to "${toState.name}"`);
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}
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yield toState.entry(fromState, toState, context);
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this[exports._currState] = toState;
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this[exports._prevState] = fromState;
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});
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}
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hasTransition(to) {
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return hasTransition(this[exports._stateTransitions], this[exports._currState], validState(normalizeState(this[exports._states], to)));
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}
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allowedTransitionStates() {
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const fromState = validState(this[exports._currState]);
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return this[exports._states].filter(hasTransition.bind(null, this[exports._stateTransitions], fromState));
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}
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}
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exports.StateMachine = StateMachine;
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const _stateName = Symbol("state name");
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const _stateActions = Symbol("state actions");
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class State {
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constructor(name, actions = {}) {
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this[_stateName] = name;
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this[_stateActions] = actions;
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}
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get name() {
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return this[_stateName];
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}
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entry(fromState, toState, context) {
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return __awaiter(this, void 0, void 0, function* () {
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const action = this[_stateActions].onEntry;
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if (isFn(action)) {
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yield action(fromState, toState, context);
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}
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});
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}
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exit(fromState, toState, context) {
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const action = this[_stateActions].beforeExit;
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return isFn(action) ? action(fromState, toState, context) : true;
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}
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toString() {
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return this.name;
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}
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toJSON() {
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return this.toString();
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}
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}
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exports.State = State;
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function stateFromName(states, name) {
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return states.find((state) => state.name === name);
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}
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function validStateFromName(states, name) {
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return validState(stateFromName(states, name));
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}
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function normalizeState(states, state) {
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return isStr(state) ? stateFromName(states, state) : state;
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}
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function validState(val) {
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if (!isState(val)) {
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throw new TypeError("an instance of State class is expected");
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}
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return val;
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}
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function isState(val) {
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return val instanceof State;
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}
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function hasTransition(transitions, from, to) {
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var _a;
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return ((_a = transitions.get(from)) === null || _a === void 0 ? void 0 : _a.has(to)) || false;
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}
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function isStr(val) {
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return typeof val === "string";
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}
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// deno-lint-ignore ban-types
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function isFn(val) {
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return typeof val === "function";
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}
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class FsmError extends Error {
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}
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exports.FsmError = FsmError;
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