refac: impl more convenient design
This commit is contained in:
parent
6ce49fbb1f
commit
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15 changed files with 655 additions and 689 deletions
21
.github/workflows/ci.yml
vendored
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21
.github/workflows/ci.yml
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@ -0,0 +1,21 @@
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name: ci
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on:
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push:
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branches: [master]
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jobs:
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test:
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name: Tests
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v2
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- uses: denolib/setup-deno@v2
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with:
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deno-version: v1.x
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- run: make tests-cov
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||||
- name: Coveralls
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uses: coverallsapp/github-action@master
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||||
with:
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||||
github-token: ${{ secrets.GITHUB_TOKEN }}
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||||
path-to-lcov: cov_profile/cov.lcov
|
92
.gitignore
vendored
92
.gitignore
vendored
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@ -1,92 +1,4 @@
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|||
# Created by https://www.gitignore.io/api/vim,node
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# Edit at https://www.gitignore.io/?templates=vim,node
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||||
cov_profile/
|
||||
|
||||
### Node ###
|
||||
# Logs
|
||||
logs
|
||||
*.log
|
||||
npm-debug.log*
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yarn-debug.log*
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||||
yarn-error.log*
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lerna-debug.log*
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||||
|
||||
# Diagnostic reports (https://nodejs.org/api/report.html)
|
||||
report.[0-9]*.[0-9]*.[0-9]*.[0-9]*.json
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||||
|
||||
# Directory for instrumented libs generated by jscoverage/JSCover
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lib-cov
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||||
|
||||
# Coverage directory used by tools like istanbul
|
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coverage
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*.lcov
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||||
|
||||
# nyc test coverage
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.nyc_output
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||||
|
||||
# Grunt intermediate storage (https://gruntjs.com/creating-plugins#storing-task-files)
|
||||
.grunt
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|
||||
# Bower dependency directory (https://bower.io/)
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bower_components
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||||
|
||||
# node-waf configuration
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.lock-wscript
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||||
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# Compiled binary addons (https://nodejs.org/api/addons.html)
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build/Release
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# Dependency directories
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node_modules/
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jspm_packages/
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# TypeScript cache
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||||
*.tsbuildinfo
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||||
|
||||
# Optional npm cache directory
|
||||
.npm
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||||
|
||||
# Optional eslint cache
|
||||
.eslintcache
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||||
|
||||
# Optional REPL history
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.node_repl_history
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||||
|
||||
# Output of 'npm pack'
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*.tgz
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||||
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# Yarn Integrity file
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.yarn-integrity
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||||
# dotenv environment variables file
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.env
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.env.test
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### Vim ###
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# Swap
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[._]*.s[a-v][a-z]
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[._]*.sw[a-p]
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[._]s[a-rt-v][a-z]
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[._]ss[a-gi-z]
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[._]sw[a-p]
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|
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# Session
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Session.vim
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Sessionx.vim
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||||
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# Temporary
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||||
.netrwhist
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*~
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||||
# Auto-generated tag files
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tags
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# Persistent undo
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[._]*.un~
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# End of https://www.gitignore.io/api/vim,node
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# IDE
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.idea/
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.c9/
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.vscode/
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# build artifacts
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target/
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package-lock.json
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18
.travis.yml
18
.travis.yml
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@ -1,18 +0,0 @@
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sudo: false
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language: node_js
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node_js:
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# LTS
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# - "8"
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- "10"
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- "12"
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- "14"
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- "node"
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before_install:
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- npm install -g npm
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install:
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- npm install
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script:
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- npm test
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after_success:
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- npm run report-coverage
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|
4
.vscode/settings.json
vendored
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4
.vscode/settings.json
vendored
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@ -0,0 +1,4 @@
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{
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"deno.enable": true,
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"deno.lint": true
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}
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58
README.md
58
README.md
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# IT FSM
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Simple finite state machine
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[![Build Status](https://travis-ci.com/icetemple/npm-it-fsm.svg?branch=master)](https://travis-ci.com/icetemple/npm-it-fsm)
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||||
[![Coverage Status](https://coveralls.io/repos/github/icetemple/npm-it-fsm/badge.svg?branch=master)](https://coveralls.io/github/icetemple/npm-it-fsm?branch=master)
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Simple finite state machine
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### Installation
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`npm install --save it-fsm`
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### Usage
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```javascript
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import { StateMachine } from 'it-fsm';
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```ts
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import { StateMachineBuilder } from "it-fsm";
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const fsm = new StateMachine('TODO', {
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TODO: {
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complete: 'COMPLETE'
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}
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})
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if (fsm.can('complete')) {
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fsm.complete().then(() => {
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})
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enum ProjectStatus {
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Pending = "pending",
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Active = "active",
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Completed = "completed",
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Archived = "archive",
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}
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// or
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if (fsm.canToState('COMPLETE')) {
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fsm.complete().then(() => {
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});
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const smbProject = new StateMachineBuilder()
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.withStates(Object.values(ProjectStatus))
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.withTransitions([
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[ProjectStatus.Pending, [ProjectStatus.Active, ProjectStatus.Archived]],
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[ProjectStatus.Active, [ProjectStatus.Completed]],
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]);
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async function main() {
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const project1 = { id: 1, status: ProjectStatus.Pending };
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const project2 = { id: 2, status: ProjectStatus.Completed };
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// Build FSM with current project status
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const smForProject1 = smbProject.build(project1.status);
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const smForProject2 = smbProject.build(project2.status);
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console.log(smForProject2.allowedTransitionStates()); // []
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console.log(smForProject1.allowedTransitionStates()); // [active, archived]
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await smForProject1.changeState(ProjectStatus.Active);
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console.log(smForProject1.allowedTransitionStates()); // [completed]
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await smForProject1.changeState(ProjectStatus.Completed);
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console.log(smForProject1.allowedTransitionStates()); // []
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}
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main();
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```
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46
dest/fsm.d.ts
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46
dest/fsm.d.ts
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declare type StateTransitions<Context> = WeakMap<State<Context>, WeakSet<State<Context>>>;
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export declare const _states: unique symbol;
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export declare const _stateTransitions: unique symbol;
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export declare const _prevState: unique symbol;
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export declare const _currState: unique symbol;
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export declare class StateMachineBuilder<Context> {
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[_states]: Map<string, Actions<Context>>;
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[_stateTransitions]: Array<[string, Array<string>]> | undefined;
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constructor();
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withTransitions(transitions: Array<[string, Array<string>]>): this;
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withStates(names: string[], actions?: Actions<Context>): this;
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withState(name: string, actions?: Actions<Context>): this;
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private addStateUnchecked;
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build(currentStateName: string): StateMachine<unknown>;
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private buildStates;
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private buildTransitions;
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}
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export declare class StateMachine<Context> {
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[_states]: State<Context>[];
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[_stateTransitions]: StateTransitions<Context>;
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[_prevState]: State<Context> | undefined;
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[_currState]: State<Context>;
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constructor(states: State<Context>[], transitions: StateTransitions<Context>, currentState: State<Context>);
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changeState(sourceState: string | State<Context>, context?: Context): Promise<void>;
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hasTransition(to: string | State<Context>): boolean;
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allowedTransitionStates(): State<Context>[];
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}
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declare const _stateName: unique symbol;
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declare const _stateActions: unique symbol;
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interface Actions<Context> {
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beforeExit?(fromState: State<Context>, toState: State<Context>, context: Context): boolean;
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onEntry?(fromState: State<Context>, toState: State<Context>, context: Context): Promise<void> | void;
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}
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export declare class State<Context> {
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[_stateActions]: Actions<Context>;
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[_stateName]: string;
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get name(): string;
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constructor(name: string, actions?: Actions<Context>);
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entry(fromState: State<Context>, toState: State<Context>, context: Context): Promise<void>;
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exit(fromState: State<Context>, toState: State<Context>, context: Context): boolean;
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toString(): string;
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toJSON(): string;
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}
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export declare class FsmError extends Error {
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}
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export {};
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144
dest/fsm.js
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144
dest/fsm.js
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"use strict";
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var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
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function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
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return new (P || (P = Promise))(function (resolve, reject) {
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function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
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function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
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step((generator = generator.apply(thisArg, _arguments || [])).next());
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});
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.FsmError = exports.State = exports.StateMachine = exports.StateMachineBuilder = exports._currState = exports._prevState = exports._stateTransitions = exports._states = void 0;
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exports._states = Symbol("states");
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exports._stateTransitions = Symbol("state transitions");
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exports._prevState = Symbol("previous state");
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exports._currState = Symbol("current state");
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class StateMachineBuilder {
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constructor() {
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this[exports._states] = new Map();
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}
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withTransitions(transitions) {
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this[exports._stateTransitions] = transitions;
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return this;
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}
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withStates(names, actions) {
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names.forEach((name) => this.addStateUnchecked(name, actions));
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return this;
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}
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withState(name, actions) {
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this.addStateUnchecked(name, actions);
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return this;
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}
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addStateUnchecked(name, actions) {
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const oldActions = this[exports._states].get(name);
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return this[exports._states].set(name, Object.assign(Object.assign({}, oldActions), actions));
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}
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build(currentStateName) {
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const states = this.buildStates();
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const transitions = this.buildTransitions(states);
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const currState = validStateFromName(states, currentStateName);
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return new StateMachine(states, transitions, currState);
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}
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buildStates() {
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return Array.from(this[exports._states].entries()).map((params) => new State(...params));
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}
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buildTransitions(states) {
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const sourceTransitions = this[exports._stateTransitions] || [];
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return new WeakMap(sourceTransitions.map(([from, toStates]) => [
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validStateFromName(states, from),
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new WeakSet(toStates.map(validStateFromName.bind(null, states))),
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]));
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}
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}
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exports.StateMachineBuilder = StateMachineBuilder;
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class StateMachine {
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constructor(states, transitions, currentState) {
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this[exports._states] = states;
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this[exports._stateTransitions] = transitions;
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this[exports._currState] = currentState;
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}
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changeState(sourceState, context) {
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return __awaiter(this, void 0, void 0, function* () {
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const fromState = validState(this[exports._currState]);
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const toState = validState(normalizeState(this[exports._states], sourceState));
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if (!this.hasTransition(toState) ||
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!fromState.exit(fromState, toState, context)) {
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throw new FsmError(`cannot change state from "${fromState.name}" to "${toState.name}"`);
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}
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yield toState.entry(fromState, toState, context);
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this[exports._currState] = toState;
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this[exports._prevState] = fromState;
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});
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}
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hasTransition(to) {
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return hasTransition(this[exports._stateTransitions], this[exports._currState], validState(normalizeState(this[exports._states], to)));
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}
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allowedTransitionStates() {
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const fromState = validState(this[exports._currState]);
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return this[exports._states].filter(hasTransition.bind(null, this[exports._stateTransitions], fromState));
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}
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}
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exports.StateMachine = StateMachine;
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const _stateName = Symbol("state name");
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const _stateActions = Symbol("state actions");
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class State {
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constructor(name, actions = {}) {
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this[_stateName] = name;
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this[_stateActions] = actions;
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}
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get name() {
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return this[_stateName];
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}
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entry(fromState, toState, context) {
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return __awaiter(this, void 0, void 0, function* () {
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const action = this[_stateActions].onEntry;
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if (isFn(action)) {
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yield action(fromState, toState, context);
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}
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});
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}
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exit(fromState, toState, context) {
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const action = this[_stateActions].beforeExit;
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return isFn(action) ? action(fromState, toState, context) : true;
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}
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toString() {
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return this.name;
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}
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toJSON() {
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return this.toString();
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}
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}
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exports.State = State;
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function stateFromName(states, name) {
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return states.find((state) => state.name === name);
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}
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function validStateFromName(states, name) {
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return validState(stateFromName(states, name));
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}
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function normalizeState(states, state) {
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return isStr(state) ? stateFromName(states, state) : state;
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}
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function validState(val) {
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if (!isState(val)) {
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throw new TypeError("an instance of State class is expected");
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}
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return val;
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}
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function isState(val) {
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return val instanceof State;
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}
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function hasTransition(transitions, from, to) {
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var _a;
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return ((_a = transitions.get(from)) === null || _a === void 0 ? void 0 : _a.has(to)) || false;
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}
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function isStr(val) {
|
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return typeof val === "string";
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}
|
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// deno-lint-ignore ban-types
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function isFn(val) {
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return typeof val === "function";
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}
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class FsmError extends Error {
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}
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exports.FsmError = FsmError;
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162
fsm.test.ts
Normal file
162
fsm.test.ts
Normal file
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import {
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assertEquals,
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assertThrows,
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assertThrowsAsync,
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} from "https://deno.land/std@0.105.0/testing/asserts.ts";
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import * as fsm from "./fsm.ts";
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enum ProjectStatus {
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Pending = "pending",
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Active = "active",
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Completed = "completed",
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Archived = "archive",
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}
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Deno.test("should add states separately in builder", function () {
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const smb = new fsm.StateMachineBuilder()
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.withState(ProjectStatus.Pending)
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.withState(ProjectStatus.Active)
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.withState(ProjectStatus.Completed)
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.withState(ProjectStatus.Archived);
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const states = smb[fsm._states];
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assertEquals(states.size, 4);
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assertEquals(Array.from(states.keys()), [
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ProjectStatus.Pending,
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ProjectStatus.Active,
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ProjectStatus.Completed,
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ProjectStatus.Archived,
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]);
|
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});
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Deno.test("should bulk add states in builder", function () {
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const stateNames = Object.values(ProjectStatus);
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const smb = new fsm.StateMachineBuilder()
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.withStates(stateNames);
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const states = smb[fsm._states];
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assertEquals(states.size, 4);
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assertEquals(Array.from(states.keys()), stateNames);
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});
|
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Deno.test("should build without transitions", function () {
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const sm = new fsm.StateMachineBuilder()
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.withState(ProjectStatus.Pending)
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.build(ProjectStatus.Pending);
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|
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assertEquals(sm.allowedTransitionStates(), []);
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});
|
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|
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Deno.test("should build base state machine", function () {
|
||||
const sm = new fsm.StateMachineBuilder()
|
||||
.withStates(Object.values(ProjectStatus))
|
||||
.withTransitions([
|
||||
[ProjectStatus.Pending, [ProjectStatus.Active, ProjectStatus.Archived]],
|
||||
])
|
||||
.build(ProjectStatus.Pending);
|
||||
|
||||
const [, active, , archived] = sm[fsm._states];
|
||||
|
||||
assertEquals(sm.allowedTransitionStates(), [active, archived]);
|
||||
});
|
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|
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Deno.test("should change state", async function () {
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||||
const sm = new fsm.StateMachineBuilder()
|
||||
.withStates(Object.values(ProjectStatus))
|
||||
.withTransitions([
|
||||
[ProjectStatus.Pending, [ProjectStatus.Active, ProjectStatus.Archived]],
|
||||
[ProjectStatus.Active, [ProjectStatus.Completed]],
|
||||
])
|
||||
.build(ProjectStatus.Pending);
|
||||
|
||||
const [, active, completed, archived] = sm[fsm._states];
|
||||
|
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assertEquals(sm.allowedTransitionStates(), [active, archived]);
|
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|
||||
await sm.changeState(ProjectStatus.Active);
|
||||
assertEquals(sm.allowedTransitionStates(), [completed]);
|
||||
|
||||
await sm.changeState(ProjectStatus.Completed);
|
||||
assertEquals(sm.allowedTransitionStates(), []);
|
||||
});
|
||||
|
||||
Deno.test("should trigger state actions", async function () {
|
||||
const sm = new fsm.StateMachineBuilder()
|
||||
.withStates(
|
||||
Object.values(ProjectStatus),
|
||||
{
|
||||
onEntry(fromState, toState) {
|
||||
console.log(`changing from ${fromState} to ${toState}`);
|
||||
},
|
||||
beforeExit(fromState, toState) {
|
||||
console.log(`before changing from ${fromState} to ${toState}`);
|
||||
return true;
|
||||
},
|
||||
},
|
||||
)
|
||||
.withTransitions([
|
||||
[ProjectStatus.Pending, [ProjectStatus.Active, ProjectStatus.Archived]],
|
||||
[ProjectStatus.Active, [ProjectStatus.Completed]],
|
||||
])
|
||||
.build(ProjectStatus.Pending);
|
||||
|
||||
const [, active, completed, archived] = sm[fsm._states];
|
||||
|
||||
assertEquals(sm.allowedTransitionStates(), [active, archived]);
|
||||
|
||||
await sm.changeState(ProjectStatus.Active);
|
||||
assertEquals(sm.allowedTransitionStates(), [completed]);
|
||||
|
||||
await sm.changeState(ProjectStatus.Completed);
|
||||
assertEquals(sm.allowedTransitionStates(), []);
|
||||
});
|
||||
|
||||
Deno.test("should stringify state", function () {
|
||||
const pending = new fsm.State(ProjectStatus.Pending);
|
||||
const active = new fsm.State(ProjectStatus.Active);
|
||||
|
||||
assertEquals(pending.toString(), ProjectStatus.Pending);
|
||||
assertEquals(
|
||||
[pending, active].join(),
|
||||
`${ProjectStatus.Pending},${ProjectStatus.Active}`,
|
||||
);
|
||||
assertEquals(JSON.stringify({ pending }), '{"pending":"pending"}');
|
||||
});
|
||||
|
||||
Deno.test("should throw type error if state doesn't exist", () => {
|
||||
assertThrows(
|
||||
() => new fsm.StateMachineBuilder().build(ProjectStatus.Pending),
|
||||
TypeError,
|
||||
"an instance of State class is expected",
|
||||
);
|
||||
});
|
||||
|
||||
Deno.test("should throw error if transition to the state doesn't exist", () => {
|
||||
const sm = new fsm.StateMachineBuilder()
|
||||
.withStates(Object.values(ProjectStatus))
|
||||
.build(ProjectStatus.Pending);
|
||||
assertThrowsAsync(
|
||||
() => sm.changeState(ProjectStatus.Active),
|
||||
fsm.FsmError,
|
||||
`cannot change state from "${ProjectStatus.Pending}" to "${ProjectStatus.Active}"`,
|
||||
);
|
||||
});
|
||||
|
||||
Deno.test("should throw error if beforeExit action returns false", () => {
|
||||
const sm = new fsm.StateMachineBuilder()
|
||||
.withStates(
|
||||
Object.values(ProjectStatus),
|
||||
{ beforeExit: () => false },
|
||||
)
|
||||
.withTransitions([
|
||||
[ProjectStatus.Pending, [ProjectStatus.Active]],
|
||||
])
|
||||
.build(ProjectStatus.Pending);
|
||||
assertThrowsAsync(
|
||||
() => sm.changeState(ProjectStatus.Active),
|
||||
fsm.FsmError,
|
||||
`cannot change state from "${ProjectStatus.Pending}" to "${ProjectStatus.Active}"`,
|
||||
);
|
||||
});
|
217
fsm.ts
Normal file
217
fsm.ts
Normal file
|
@ -0,0 +1,217 @@
|
|||
type StateTransitions<Context> = WeakMap<
|
||||
State<Context>,
|
||||
WeakSet<State<Context>>
|
||||
>;
|
||||
|
||||
export const _states = Symbol("states");
|
||||
export const _stateTransitions = Symbol("state transitions");
|
||||
export const _prevState = Symbol("previous state");
|
||||
export const _currState = Symbol("current state");
|
||||
|
||||
export class StateMachineBuilder<Context> {
|
||||
[_states]: Map<string, Actions<Context>>;
|
||||
|
||||
[_stateTransitions]: Array<[string, Array<string>]> | undefined;
|
||||
|
||||
constructor() {
|
||||
this[_states] = new Map();
|
||||
}
|
||||
|
||||
withTransitions(transitions: Array<[string, Array<string>]>) {
|
||||
this[_stateTransitions] = transitions;
|
||||
return this;
|
||||
}
|
||||
|
||||
withStates(names: string[], actions?: Actions<Context>) {
|
||||
names.forEach((name) => this.addStateUnchecked(name, actions));
|
||||
return this;
|
||||
}
|
||||
|
||||
withState(name: string, actions?: Actions<Context>) {
|
||||
this.addStateUnchecked(name, actions);
|
||||
return this;
|
||||
}
|
||||
|
||||
private addStateUnchecked(name: string, actions?: Actions<Context>) {
|
||||
const oldActions = this[_states].get(name);
|
||||
return this[_states].set(name, { ...oldActions, ...actions });
|
||||
}
|
||||
|
||||
build(currentStateName: string) {
|
||||
const states = this.buildStates();
|
||||
const transitions = this.buildTransitions(states);
|
||||
const currState = validStateFromName(states, currentStateName);
|
||||
return new StateMachine(states, transitions, currState);
|
||||
}
|
||||
|
||||
private buildStates() {
|
||||
return Array.from(this[_states].entries()).map((params) =>
|
||||
new State(...params)
|
||||
);
|
||||
}
|
||||
|
||||
private buildTransitions(states: State<Context>[]) {
|
||||
const sourceTransitions = this[_stateTransitions] || [];
|
||||
|
||||
return new WeakMap(
|
||||
sourceTransitions.map(([from, toStates]) => [
|
||||
validStateFromName(states, from),
|
||||
new WeakSet(toStates.map(validStateFromName.bind(null, states))),
|
||||
]),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
export class StateMachine<Context> {
|
||||
[_states]: State<Context>[];
|
||||
|
||||
[_stateTransitions]: StateTransitions<Context>;
|
||||
|
||||
[_prevState]: State<Context> | undefined;
|
||||
|
||||
[_currState]: State<Context>;
|
||||
|
||||
constructor(
|
||||
states: State<Context>[],
|
||||
transitions: StateTransitions<Context>,
|
||||
currentState: State<Context>,
|
||||
) {
|
||||
this[_states] = states;
|
||||
this[_stateTransitions] = transitions;
|
||||
this[_currState] = currentState;
|
||||
}
|
||||
|
||||
async changeState(sourceState: string | State<Context>, context?: Context) {
|
||||
const fromState = validState(this[_currState]);
|
||||
const toState = validState(normalizeState(this[_states], sourceState));
|
||||
|
||||
if (
|
||||
!this.hasTransition(toState) ||
|
||||
!fromState.exit(fromState, toState, context)
|
||||
) {
|
||||
throw new FsmError(
|
||||
`cannot change state from "${fromState.name}" to "${toState.name}"`,
|
||||
);
|
||||
}
|
||||
|
||||
await toState.entry(fromState, toState, context);
|
||||
|
||||
this[_currState] = toState;
|
||||
this[_prevState] = fromState;
|
||||
}
|
||||
|
||||
hasTransition(to: string | State<Context>) {
|
||||
return hasTransition(
|
||||
this[_stateTransitions],
|
||||
this[_currState],
|
||||
validState(normalizeState(this[_states], to)),
|
||||
);
|
||||
}
|
||||
|
||||
allowedTransitionStates() {
|
||||
const fromState = validState(this[_currState]);
|
||||
return this[_states].filter(
|
||||
hasTransition.bind(null, this[_stateTransitions], fromState),
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
const _stateName = Symbol("state name");
|
||||
const _stateActions = Symbol("state actions");
|
||||
|
||||
interface Actions<Context> {
|
||||
beforeExit?(
|
||||
fromState: State<Context>,
|
||||
toState: State<Context>,
|
||||
context: Context,
|
||||
): boolean;
|
||||
onEntry?(
|
||||
fromState: State<Context>,
|
||||
toState: State<Context>,
|
||||
context: Context,
|
||||
): Promise<void> | void;
|
||||
}
|
||||
|
||||
export class State<Context> {
|
||||
[_stateActions]: Actions<Context>;
|
||||
|
||||
[_stateName]: string;
|
||||
|
||||
get name(): string {
|
||||
return this[_stateName];
|
||||
}
|
||||
|
||||
constructor(name: string, actions: Actions<Context> = {}) {
|
||||
this[_stateName] = name;
|
||||
this[_stateActions] = actions;
|
||||
}
|
||||
|
||||
async entry(
|
||||
fromState: State<Context>,
|
||||
toState: State<Context>,
|
||||
context: Context,
|
||||
) {
|
||||
const action = this[_stateActions].onEntry;
|
||||
if (isFn(action)) {
|
||||
await action(fromState, toState, context);
|
||||
}
|
||||
}
|
||||
|
||||
exit(fromState: State<Context>, toState: State<Context>, context: Context) {
|
||||
const action = this[_stateActions].beforeExit;
|
||||
return isFn(action) ? action(fromState, toState, context) : true;
|
||||
}
|
||||
|
||||
toString() {
|
||||
return this.name;
|
||||
}
|
||||
|
||||
toJSON() {
|
||||
return this.toString();
|
||||
}
|
||||
}
|
||||
|
||||
function stateFromName<Context>(states: State<Context>[], name: string) {
|
||||
return states.find((state) => state.name === name);
|
||||
}
|
||||
|
||||
function validStateFromName<Context>(states: State<Context>[], name: string) {
|
||||
return validState<Context>(stateFromName(states, name));
|
||||
}
|
||||
|
||||
function normalizeState<Context>(
|
||||
states: State<Context>[],
|
||||
state: string | State<Context>,
|
||||
): State<Context> | undefined {
|
||||
return isStr(state) ? stateFromName(states, state) : state;
|
||||
}
|
||||
|
||||
function validState<Context>(val: unknown): State<Context> {
|
||||
if (!isState<Context>(val)) {
|
||||
throw new TypeError("an instance of State class is expected");
|
||||
}
|
||||
return val;
|
||||
}
|
||||
|
||||
function isState<Context>(val: unknown): val is State<Context> {
|
||||
return val instanceof State;
|
||||
}
|
||||
|
||||
function hasTransition<Context>(
|
||||
transitions: StateTransitions<Context>,
|
||||
from: State<Context>,
|
||||
to: State<Context>,
|
||||
) {
|
||||
return transitions.get(from)?.has(to) || false;
|
||||
}
|
||||
|
||||
function isStr(val: unknown): val is string {
|
||||
return typeof val === "string";
|
||||
}
|
||||
|
||||
// deno-lint-ignore ban-types
|
||||
function isFn(val: unknown): val is Function {
|
||||
return typeof val === "function";
|
||||
}
|
||||
|
||||
export class FsmError extends Error {}
|
|
@ -1,8 +0,0 @@
|
|||
module.exports = {
|
||||
testRegex: 'tests/.*\\.spec\\.ts',
|
||||
testEnvironment: 'node',
|
||||
preset: 'ts-jest',
|
||||
moduleFileExtensions: ['ts', 'js', 'json'],
|
||||
collectCoverage: true,
|
||||
collectCoverageFrom: ['src/**/*.ts', '!src/**/*.d.ts'],
|
||||
};
|
16
makefile
Normal file
16
makefile
Normal file
|
@ -0,0 +1,16 @@
|
|||
DENO := deno
|
||||
|
||||
tests: clean fmt-check
|
||||
$(DENO) test --coverage=cov_profile *.test.mjs
|
||||
|
||||
tests-cov: tests
|
||||
$(DENO) coverage cov_profile --lcov > cov_profile/cov.lcov
|
||||
|
||||
fmt:
|
||||
$(DENO) fmt *.mjs
|
||||
|
||||
fmt-check:
|
||||
$(DENO) fmt *.mjs --check
|
||||
|
||||
clean:
|
||||
rm -rf cov_profile
|
20
package.json
20
package.json
|
@ -1,17 +1,15 @@
|
|||
{
|
||||
"name": "it-fsm",
|
||||
"version": "1.0.8",
|
||||
"version": "2.0.0",
|
||||
"description": "Simple finite state machine for nodejs",
|
||||
"main": "./target/index.js",
|
||||
"types": "./target/index.d.ts",
|
||||
"main": "./dest/fsm.js",
|
||||
"types": "./dest/fsm.d.ts",
|
||||
"readme": "README.md",
|
||||
"files": [
|
||||
"target"
|
||||
],
|
||||
"scripts": {
|
||||
"test": "jest",
|
||||
"prepublishOnly": "rm -rf ./target && tsc",
|
||||
"report-coverage": "cat coverage/lcov.info | coveralls"
|
||||
"prepublishOnly": "rm -rf ./dest && tsc"
|
||||
},
|
||||
"repository": {
|
||||
"type": "git",
|
||||
|
@ -32,14 +30,6 @@
|
|||
},
|
||||
"homepage": "https://github.com/icetemple/npm-it-fsm#readme",
|
||||
"devDependencies": {
|
||||
"@types/jest": "^26.0.15",
|
||||
"@types/lodash.clonedeep": "^4.5.6",
|
||||
"coveralls": "^3.1.0",
|
||||
"jest": "^26.6.3",
|
||||
"ts-jest": "^26.4.3",
|
||||
"typescript": "^4.0.5"
|
||||
},
|
||||
"dependencies": {
|
||||
"lodash.clonedeep": "^4.5.0"
|
||||
"typescript": "^4.3.5"
|
||||
}
|
||||
}
|
||||
|
|
114
src/index.ts
114
src/index.ts
|
@ -1,114 +0,0 @@
|
|||
import cloneDeep from 'lodash.clonedeep';
|
||||
|
||||
export type Payload = Record<string, any>
|
||||
export type StateType = string | number
|
||||
export type ActionConfigMap = Record<string, StateType | IActionConfig>
|
||||
export type ActionEvent = (event: string, fromState: StateType, toState: StateType,
|
||||
payload: Payload) => Promise<any>
|
||||
|
||||
|
||||
export interface IConfig {
|
||||
[key: string]: undefined | ActionEvent | ActionConfigMap;
|
||||
onEnter?: ActionEvent;
|
||||
onLeave?: ActionEvent;
|
||||
}
|
||||
|
||||
export interface IActionConfig {
|
||||
state: StateType;
|
||||
onBeforeChange?: ActionEvent;
|
||||
onChange?: ActionEvent;
|
||||
}
|
||||
|
||||
|
||||
export class StateMachine {
|
||||
[key: string]: any;
|
||||
|
||||
private _currentState: StateType;
|
||||
private _onEnter?: ActionEvent;
|
||||
private _onLeave?: ActionEvent;
|
||||
private _eventsByState = new Map<StateType, Record<string, (payload: Payload) => any>>();
|
||||
private _statesByState = new Map<StateType, StateType[]>();
|
||||
|
||||
constructor(initial: StateType, config: IConfig) {
|
||||
this._currentState = initial;
|
||||
|
||||
for (let fromStateKey in config) {
|
||||
if (['onEnter', 'onLeave'].includes(fromStateKey)) {
|
||||
this._onEnter = config.onEnter;
|
||||
continue
|
||||
}
|
||||
|
||||
const fromState: StateType = /^\d+$/.test(fromStateKey) ?
|
||||
parseInt(fromStateKey, 10)
|
||||
: fromStateKey;
|
||||
|
||||
const statesOfState: StateType[] = [];
|
||||
|
||||
let actions = config[fromStateKey] as ActionConfigMap;
|
||||
for (let actionName in actions) {
|
||||
let action = actions[actionName];
|
||||
let actionConfig: IActionConfig = action.constructor === Object ?
|
||||
action as IActionConfig
|
||||
: { state: action as StateType };
|
||||
|
||||
statesOfState.push(actionConfig.state);
|
||||
this._statesByState.set(fromState, statesOfState);
|
||||
|
||||
this._initChangeState(actionName, fromState, actionConfig.state, actionConfig);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private _initChangeState(eventName: string, fromState: StateType, toState: StateType, actionConfig: IActionConfig): void {
|
||||
const { onBeforeChange, onChange } = actionConfig;
|
||||
const _runEvent = async (method?: ActionEvent, payload: Payload = {}): Promise<void> => {
|
||||
if (method) {
|
||||
await method(eventName, fromState, toState, payload);
|
||||
}
|
||||
};
|
||||
|
||||
const events = this._eventsByState.get(fromState) ?? {};
|
||||
events[eventName] = async (sourcePayload: Payload = {}) => {
|
||||
const payload = cloneDeep(sourcePayload);
|
||||
await _runEvent(this._onEnter, payload);
|
||||
await _runEvent(onBeforeChange, payload);
|
||||
this._currentState = toState;
|
||||
await _runEvent(onChange, payload);
|
||||
await _runEvent(this._onLeave, payload);
|
||||
|
||||
return this;
|
||||
};
|
||||
|
||||
this._eventsByState.set(fromState, events);
|
||||
|
||||
if (!this[eventName]) {
|
||||
this[eventName] = async (payload: Payload = {}) => {
|
||||
const events = this._eventsByState.get(this._currentState);
|
||||
if (events && events[eventName]) {
|
||||
return events[eventName](payload);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public getCurrentState(): StateType {
|
||||
return this._currentState;
|
||||
}
|
||||
|
||||
public can(eventName: string): boolean {
|
||||
return this.getAvailableActions().includes(eventName);
|
||||
}
|
||||
|
||||
public canToState(stateName: StateType) {
|
||||
return this.getAvailableStates().includes(stateName);
|
||||
}
|
||||
|
||||
public getAvailableStates(): StateType[] {
|
||||
return this._statesByState.get(this._currentState) ?? []
|
||||
}
|
||||
|
||||
public getAvailableActions(): string[] {
|
||||
return Object.keys(this._eventsByState.get(this._currentState) ?? {});
|
||||
}
|
||||
}
|
|
@ -1,419 +0,0 @@
|
|||
import { StateMachine } from '../src/index'
|
||||
|
||||
|
||||
describe('StateMachine', () => {
|
||||
let simpleIntFSM: StateMachine;
|
||||
let objectIntFSM: StateMachine;
|
||||
let simpleStrFSM: StateMachine;
|
||||
let objectStrFSM: StateMachine;
|
||||
|
||||
enum IntStatus {
|
||||
PENDING = 1,
|
||||
ACTIVE = 2,
|
||||
ARCHIVED = 3,
|
||||
DELETED = 4,
|
||||
}
|
||||
|
||||
enum StrStatus {
|
||||
PENDING = 'PENDING',
|
||||
ACTIVE = 'ACTIVE',
|
||||
ARCHIVED = 'ARCHIVED',
|
||||
DELETED = 'DELETED',
|
||||
}
|
||||
|
||||
beforeAll(() => {
|
||||
const emptyHandler = async () => {};
|
||||
|
||||
const onEnter = emptyHandler;
|
||||
const onLeave = emptyHandler;
|
||||
const onBeforeChange = emptyHandler;
|
||||
const onChange = emptyHandler;
|
||||
|
||||
simpleIntFSM = new StateMachine(IntStatus.PENDING, {
|
||||
onEnter,
|
||||
onLeave,
|
||||
[IntStatus.PENDING]: {
|
||||
active: IntStatus.ACTIVE,
|
||||
delete: IntStatus.DELETED,
|
||||
},
|
||||
[IntStatus.ACTIVE]: {
|
||||
toDraft: IntStatus.PENDING,
|
||||
archive: IntStatus.ARCHIVED,
|
||||
doNothing: IntStatus.ACTIVE,
|
||||
}
|
||||
});
|
||||
|
||||
objectIntFSM = new StateMachine(IntStatus.PENDING, {
|
||||
onEnter,
|
||||
onLeave,
|
||||
[IntStatus.PENDING]: {
|
||||
active: {
|
||||
state: IntStatus.ACTIVE,
|
||||
onBeforeChange,
|
||||
onChange,
|
||||
},
|
||||
delete: {
|
||||
state: IntStatus.DELETED,
|
||||
onBeforeChange,
|
||||
onChange,
|
||||
}
|
||||
},
|
||||
[IntStatus.ACTIVE]: {
|
||||
toDraft: {
|
||||
state: IntStatus.PENDING,
|
||||
},
|
||||
archive: {
|
||||
state: IntStatus.ARCHIVED,
|
||||
},
|
||||
doNothing: {
|
||||
state: IntStatus.ACTIVE,
|
||||
onBeforeChange,
|
||||
onChange,
|
||||
},
|
||||
},
|
||||
});
|
||||
|
||||
simpleStrFSM = new StateMachine(StrStatus.PENDING, {
|
||||
onEnter,
|
||||
onLeave,
|
||||
[StrStatus.PENDING]: {
|
||||
active: StrStatus.ACTIVE,
|
||||
delete: StrStatus.DELETED,
|
||||
},
|
||||
[StrStatus.ACTIVE]: {
|
||||
toDraft: StrStatus.PENDING,
|
||||
archive: StrStatus.ARCHIVED,
|
||||
doNothing: StrStatus.ACTIVE,
|
||||
}
|
||||
});
|
||||
|
||||
objectStrFSM = new StateMachine(StrStatus.PENDING, {
|
||||
onEnter,
|
||||
onLeave,
|
||||
[StrStatus.PENDING]: {
|
||||
active: {
|
||||
state: StrStatus.ACTIVE,
|
||||
onBeforeChange,
|
||||
onChange,
|
||||
},
|
||||
delete: {
|
||||
state: StrStatus.DELETED,
|
||||
onBeforeChange,
|
||||
onChange
|
||||
}
|
||||
},
|
||||
[StrStatus.ACTIVE]: {
|
||||
toDraft: {
|
||||
state: StrStatus.PENDING,
|
||||
},
|
||||
archive: {
|
||||
state: StrStatus.ARCHIVED,
|
||||
},
|
||||
doNothing: {
|
||||
state: StrStatus.ACTIVE,
|
||||
onBeforeChange,
|
||||
onChange,
|
||||
},
|
||||
},
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
// @ts-ignore
|
||||
simpleIntFSM._currentState = IntStatus.PENDING;
|
||||
// @ts-ignore
|
||||
objectIntFSM._currentState = IntStatus.PENDING;
|
||||
// @ts-ignore
|
||||
simpleStrFSM._currentState = StrStatus.PENDING;
|
||||
// @ts-ignore
|
||||
objectStrFSM._currentState = StrStatus.PENDING;
|
||||
});
|
||||
|
||||
describe('::new', () => {
|
||||
it('should init fsm model successfully', () => {
|
||||
|
||||
const simpleIntFSM = new StateMachine(IntStatus.PENDING, {
|
||||
[IntStatus.PENDING]: {
|
||||
active: IntStatus.ACTIVE,
|
||||
delete: IntStatus.DELETED,
|
||||
},
|
||||
[IntStatus.ACTIVE]: {
|
||||
toDraft: IntStatus.PENDING,
|
||||
archive: IntStatus.ARCHIVED,
|
||||
doNothing: IntStatus.ACTIVE,
|
||||
}
|
||||
});
|
||||
|
||||
expect(simpleIntFSM).toBeDefined();
|
||||
expect(simpleIntFSM.getCurrentState()).toBe(IntStatus.PENDING);
|
||||
|
||||
})
|
||||
})
|
||||
|
||||
describe('.getCurrentState', () => {
|
||||
describe('<IntStatus>', () => {
|
||||
it('should return initial int state for simple fsm model', () => {
|
||||
expect(simpleIntFSM.getCurrentState()).toBe(IntStatus.PENDING);
|
||||
});
|
||||
|
||||
it('should return changed int state after action for simple fsm model', async () => {
|
||||
await simpleIntFSM.active();
|
||||
expect(simpleIntFSM.getCurrentState()).toBe(IntStatus.ACTIVE);
|
||||
});
|
||||
|
||||
it('should return initial int state after action for simple fsm model if initial states equals next state', async () => {
|
||||
await simpleIntFSM.doNothing();
|
||||
expect(simpleIntFSM.getCurrentState()).toBe(IntStatus.PENDING);
|
||||
});
|
||||
|
||||
|
||||
it('should return initial int state for object fsm model', () => {
|
||||
expect(objectIntFSM.getCurrentState()).toBe(IntStatus.PENDING);
|
||||
});
|
||||
|
||||
it('should return changed int state after action for object fsm model', async () => {
|
||||
await objectIntFSM.active();
|
||||
expect(objectIntFSM.getCurrentState()).toBe(IntStatus.ACTIVE);
|
||||
});
|
||||
|
||||
it('should return initial int state after action for object fsm model if initial state equals next state', async () => {
|
||||
await objectIntFSM.doNothing();
|
||||
expect(objectIntFSM.getCurrentState()).toBe(IntStatus.PENDING);
|
||||
});
|
||||
});
|
||||
|
||||
describe('<StrStatus>', () => {
|
||||
it('should return initial str state for simple fsm model', () => {
|
||||
expect(simpleStrFSM.getCurrentState()).toBe(StrStatus.PENDING);
|
||||
});
|
||||
|
||||
it('should return changed str state after action for simple fsm model', async () => {
|
||||
await simpleStrFSM.active();
|
||||
expect(simpleStrFSM.getCurrentState()).toBe(StrStatus.ACTIVE);
|
||||
});
|
||||
|
||||
it('should return initial str state after action for simple fsm model if initial states equals next state', async () => {
|
||||
await simpleStrFSM.doNothing();
|
||||
expect(simpleStrFSM.getCurrentState()).toBe(StrStatus.PENDING);
|
||||
});
|
||||
|
||||
|
||||
it('should return initial str state for object fsm model', () => {
|
||||
expect(objectStrFSM.getCurrentState()).toBe(StrStatus.PENDING);
|
||||
});
|
||||
|
||||
it('should return changed str state after action for object fsm model', async () => {
|
||||
await objectStrFSM.active();
|
||||
expect(objectStrFSM.getCurrentState()).toBe(StrStatus.ACTIVE);
|
||||
});
|
||||
|
||||
it('should return initial str state after action for object fsm model if initial state equals next state', async () => {
|
||||
await objectStrFSM.doNothing();
|
||||
expect(objectStrFSM.getCurrentState()).toBe(StrStatus.PENDING);
|
||||
});
|
||||
})
|
||||
});
|
||||
|
||||
describe('.can', () => {
|
||||
describe('<IntStatus>', () => {
|
||||
it('should return true for simple fsm model', () => {
|
||||
expect(simpleIntFSM.can('active')).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false for simple fsm model if check undefined action', () => {
|
||||
expect(simpleIntFSM.can('archive')).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return true after action for simple fsm model', async () => {
|
||||
await simpleIntFSM.active();
|
||||
expect(simpleIntFSM.can('archive')).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false after action for simple fsm model if check undefined action', async () => {
|
||||
await simpleIntFSM.active();
|
||||
expect(simpleIntFSM.can('active')).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return false if config for state is not defined in simple fsm model', async () => {
|
||||
await simpleIntFSM.delete();
|
||||
expect(simpleIntFSM.can('active')).toBeFalsy();
|
||||
});
|
||||
|
||||
|
||||
it('should return true for object fsm model', () => {
|
||||
expect(objectIntFSM.can('active')).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false for object fsm model if check undefined action', () => {
|
||||
expect(objectIntFSM.can('archive')).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return true after action for object fsm model', async () => {
|
||||
await objectIntFSM.active();
|
||||
expect(objectIntFSM.can('archive')).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false after action for object fsm model if check undefined action', async () => {
|
||||
await objectIntFSM.active();
|
||||
expect(objectIntFSM.can('active')).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return false if config for state is not defined in object fsm model', async () => {
|
||||
await objectIntFSM.delete();
|
||||
expect(objectIntFSM.can('active')).toBeFalsy();
|
||||
});
|
||||
});
|
||||
|
||||
describe('<StrStatus>', () => {
|
||||
it('should return true for simple fsm model', () => {
|
||||
expect(simpleStrFSM.can('active')).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false for simple fsm model if check undefined action', () => {
|
||||
expect(simpleStrFSM.can('archive')).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return true after action for simple fsm model', async () => {
|
||||
await simpleStrFSM.active();
|
||||
expect(simpleStrFSM.can('archive')).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false after action for simple fsm model if check undefined action', async () => {
|
||||
await simpleStrFSM.active();
|
||||
expect(simpleStrFSM.can('active')).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return false if config for state is not defined in simple fsm model', async () => {
|
||||
await simpleStrFSM.delete();
|
||||
expect(simpleStrFSM.can('active')).toBeFalsy();
|
||||
});
|
||||
|
||||
|
||||
it('should return true for object fsm model', () => {
|
||||
expect(objectStrFSM.can('active')).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false for object fsm model if check undefined action', () => {
|
||||
expect(objectStrFSM.can('archive')).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return true after action for object fsm model', async () => {
|
||||
await objectStrFSM.active();
|
||||
expect(objectStrFSM.can('archive')).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false after action for object fsm model if check undefined action', async () => {
|
||||
await objectStrFSM.active();
|
||||
expect(objectStrFSM.can('active')).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return false if config for state is not defined in object fsm model', async () => {
|
||||
await objectStrFSM.delete();
|
||||
expect(objectStrFSM.can('active')).toBeFalsy();
|
||||
});
|
||||
});
|
||||
})
|
||||
|
||||
|
||||
describe('.canToState', () => {
|
||||
describe('<IntStatus>', () => {
|
||||
it('should return true for simple fsm model', () => {
|
||||
expect(simpleIntFSM.canToState(IntStatus.ACTIVE)).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false for simple fsm model if check undefined state', () => {
|
||||
expect(simpleIntFSM.canToState(IntStatus.ARCHIVED)).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return true after action for simple fsm model', async () => {
|
||||
await simpleIntFSM.active();
|
||||
expect(simpleIntFSM.canToState(IntStatus.ARCHIVED)).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false after action for simple fsm model if check undefined state', async () => {
|
||||
await simpleIntFSM.active();
|
||||
expect(simpleIntFSM.canToState(IntStatus.DELETED)).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return false if config for state is not defined in simple fsm model', async () => {
|
||||
await simpleIntFSM.delete();
|
||||
expect(simpleIntFSM.canToState(IntStatus.ACTIVE)).toBeFalsy();
|
||||
});
|
||||
|
||||
|
||||
it('should return true for object fsm model', () => {
|
||||
expect(objectIntFSM.canToState(IntStatus.ACTIVE)).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false for object fsm model if check undefined action', () => {
|
||||
expect(objectIntFSM.canToState(IntStatus.ARCHIVED)).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return true after action for object fsm model', async () => {
|
||||
await objectIntFSM.active();
|
||||
expect(objectIntFSM.canToState(IntStatus.ARCHIVED)).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false after action for object fsm model if check undefined state', async () => {
|
||||
await objectIntFSM.active();
|
||||
expect(objectIntFSM.canToState(IntStatus.DELETED)).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return false if config for state is not defined in simple fsm model', async () => {
|
||||
await simpleIntFSM.delete();
|
||||
expect(simpleIntFSM.canToState(IntStatus.ACTIVE)).toBeFalsy();
|
||||
});
|
||||
});
|
||||
|
||||
describe('<StrStatus>', () => {
|
||||
it('should return true for simple fsm model', () => {
|
||||
expect(simpleStrFSM.canToState(StrStatus.ACTIVE)).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false for simple fsm model if check undefined action', () => {
|
||||
expect(simpleStrFSM.canToState(StrStatus.ARCHIVED)).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return true after action for simple fsm model', async () => {
|
||||
await simpleStrFSM.active();
|
||||
expect(simpleStrFSM.canToState(StrStatus.ARCHIVED)).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false after action for simple fsm model if check undefined state', async () => {
|
||||
await simpleStrFSM.active();
|
||||
expect(simpleStrFSM.canToState(StrStatus.DELETED)).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return false if config for state is not defined in simple fsm model', async () => {
|
||||
await simpleStrFSM.delete();
|
||||
expect(simpleStrFSM.canToState(StrStatus.ACTIVE)).toBeFalsy();
|
||||
});
|
||||
|
||||
|
||||
it('should return true for object fsm model', () => {
|
||||
expect(objectStrFSM.canToState(StrStatus.ACTIVE)).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false for object fsm model if check undefined state', () => {
|
||||
expect(objectStrFSM.canToState(StrStatus.ARCHIVED)).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return true after action for object fsm model', async () => {
|
||||
await objectStrFSM.active();
|
||||
expect(objectStrFSM.canToState(StrStatus.ARCHIVED)).toBeTruthy();
|
||||
});
|
||||
|
||||
it('should return false after action for object fsm model if check undefined state', async () => {
|
||||
await objectStrFSM.active();
|
||||
expect(objectStrFSM.canToState(StrStatus.DELETED)).toBeFalsy();
|
||||
});
|
||||
|
||||
it('should return false if config for state is not defined in simple fsm model', async () => {
|
||||
await simpleStrFSM.delete();
|
||||
expect(simpleStrFSM.canToState(StrStatus.ACTIVE)).toBeFalsy();
|
||||
});
|
||||
});
|
||||
})
|
||||
|
||||
|
||||
});
|
|
@ -18,10 +18,9 @@
|
|||
"strict": true,
|
||||
"strictNullChecks": true,
|
||||
"esModuleInterop": true,
|
||||
"rootDir": "src",
|
||||
"outDir": "target"
|
||||
"outDir": "dest"
|
||||
},
|
||||
"include": [
|
||||
"src"
|
||||
"fsm.ts"
|
||||
]
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue