import { StateMachine, StateMachineBuilder } from "../fsm.ts"; enum ProjectStatus { Pending = "pending", Active = "active", Completed = "completed", Archived = "archived", } interface ProjectStateMachineContext { projectService: ProjectService; projectId: Project["id"]; } const smbProject = new StateMachineBuilder< ProjectStateMachineContext, ProjectStatus >() .withStates( [ProjectStatus.Pending, ProjectStatus.Archived, ProjectStatus.Completed], { async onEntry(_from, to, { projectService, projectId }) { await projectService.updateProject(projectId, { status: to.name }); }, }, ) .withState( ProjectStatus.Active, { async onEntry(_from, _to, { projectService, projectId }) { await projectService.activateProject(projectId); }, }, ) .withTransitions([ [ProjectStatus.Pending, [ProjectStatus.Active, ProjectStatus.Archived]], [ProjectStatus.Active, [ProjectStatus.Completed]], [ProjectStatus.Archived, [ProjectStatus.Pending]], ]); async function main() { await prepareExampleEnv(); const projectService = new ProjectService(); async function firstProjectPath() { const project = await projectService.getProject(1); const smProject = smbProject.build(project.status); const projectId = project.id; const context = { projectService, projectId }; await logProject("[project 1] initial", projectId); logAllowedStates(smProject); await smProject.tryChangeState(ProjectStatus.Active, context); await logProject("[project 1] after activation", projectId); logAllowedStates(smProject); await smProject.tryChangeState(ProjectStatus.Completed, context); await logProject("[project 1] after completed", projectId); logAllowedStates(smProject); } async function secondProjectPath() { const project = await projectService.getProject(2); const smProject = smbProject.build(project.status); const projectId = project.id; const context = { projectService, projectId }; await logProject("[project 2] initial", projectId); logAllowedStates(smProject); await smProject.tryChangeState(ProjectStatus.Archived, context); await logProject("[project 2] after activation", projectId); logAllowedStates(smProject); } async function logProject(message: string, projectId: number) { console.log(message, await projectService.getProject(projectId)); } function logAllowedStates(sm: StateMachine) { console.log("[fsm] transitions", sm.allowedTransitionStateNames()); } await firstProjectPath(); console.log("---------"); await secondProjectPath(); } async function prepareExampleEnv() { const projectService = new ProjectService(); await projectService.createProject({ name: "my first project" }); await projectService.createProject({ name: "my second project" }); } class ProjectService { private readonly projectStorage = new ProjectStorage(); createProject(insertData: CreateProjectData) { return this.projectStorage.createProject(insertData); } updateProject(id: Project["id"], patchData: UpdateProjectData) { return this.projectStorage.updateProject(id, patchData); } async activateProject(id: Project["id"]) { const project = await this.getProject(id); await this.projectStorage.updateProject( project.id, { status: ProjectStatus.Active }, ); } async getProject(id: Project["id"]) { const project = await this.getProjectUnchecked(id); if (!project) throw new Error("Project does not exist"); return project; } getProjectUnchecked(id: Project["id"]) { return this.projectStorage.getProject(id); } } interface CreateProjectData { name: string; } interface UpdateProjectData { name?: string; status?: ProjectStatus; } class ProjectStorage { createProject(insertData: CreateProjectData) { return randomDebounced(() => { const createdData: Project = { ...insertData, id: genProjectId(), status: ProjectStatus.Pending, createdAt: new Date(), updatedAt: new Date(), }; _projectStore.set(createdData.id, createdData); return createdData; }); } updateProject(id: Project["id"], patchData: UpdateProjectData) { return randomDebounced(() => { const currentData = _projectStore.get(id); if (!currentData) return null; const updatedData: Project = { ...currentData, ...patchData, updatedAt: new Date(), }; if ( currentData.activatedAt == null && patchData.status === ProjectStatus.Active ) { updatedData.activatedAt = new Date(); } _projectStore.set(id, updatedData); return updatedData; }); } getProject(id: Project["id"]) { return randomDebounced(() => _projectStore.get(id)); } } interface Project { id: number; name: string; status: ProjectStatus; createdAt: Date; updatedAt: Date; activatedAt?: Date; } function genProjectId() { return _projectStore.size + 1; } const _projectStore = new Map(); function randomDebounced(fn: () => T): Promise { return debounced(fn, randomWaitMs()); } function debounced(fn: () => T, wait: number): Promise { return delay(wait).then(fn); } function delay(wait: number) { return new Promise((resolve) => setTimeout(resolve, wait)); } function randomWaitMs() { return Math.round(Math.random() * 1000) + 1000; } if (import.meta.main) { await main(); }