boronotes/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Boronotes"
config/version="0.1"
run/main_scene="res://main.tscn"
config/quit_on_go_back=false
config/features=PackedStringArray("4.2", "Mobile")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=900
window/size/viewport_height=1600
window/size/resizable=false
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
window/handheld/orientation=1
[gui]
theme/custom="res://styles/app_theme.tres"
[rendering]
renderer/rendering_method="mobile"
textures/vram_compression/import_etc2_astc=true